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Game programming in C++ : creating 3D games

Author: Sanjay Madhav
Publisher: Boston : Addison-Wesley, [2018] ©2018
Edition/Format:   eBook : Document : EnglishView all editions and formats
Summary:
You can program games in many languages, but C++ remains the key language used by many leading development studios. Since it's the language used in their enormous code bases, it's the language they need to maintain and improve their games, and look for most often when hiring new developers. Game Programming in C++ is today's practical, hands-on approach to programming 3D video games in C++. Drawing on the author's  Read more...
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Genre/Form: Electronic book
Electronic books
Material Type: Document, Internet resource
Document Type: Internet Resource, Computer File
All Authors / Contributors: Sanjay Madhav
ISBN: 9780134598185 0134598180 0134597206 9780134597201 9780134598208 0134598202
OCLC Number: 1028641674
Notes: Includes index.
Description: 1 online resource (1 volume) : illustrations
Contents: Part I. Foundations 1. C++ Refresher 2. Game Programming Overview 3. Graphics Fundamentals 4. Basic Motion and Physics Using Vectors 5. Project: Asteroids in 2D Part II. Into the Third Dimension 6. Input and Event-Based Systems 7. Sound 8. 3D Graphics 9. Project: Asteroids in 3D Sound Part III. Adding Complexity 10. Artificial Intelligence Agents and State-based Behavior 11. User Interfaces 12. Project: Tower Defense Part IV. Full 3D Movement 13. Cameras 14. Collision Detection 15. Project: 3D Space Racer Projection and Camera Part V. Intermediate Topics 16. Intermediate Graphics Techniques 17. Animation 18. Networked Games 19. Project: Third-Person Platformer Appendices A. Useful Tools for Game Programmers B. Game Framework Odds and Ends
Other Titles: Game programming in C plus plus
Responsibility: Sanjay Madhav.

Abstract:

You can program games in many languages, but C++ remains the key language used by many leading development studios. Since it's the language used in their enormous code bases, it's the language they need to maintain and improve their games, and look for most often when hiring new developers. Game Programming in C++ is today's practical, hands-on approach to programming 3D video games in C++. Drawing on the author's pioneering experience teaching game development at USC, it guides you through all key concepts hands-on, and helps you deepen your expertise through several start-to-finish, in-depth game projects. Author Sanjay Madhav introduces core concepts one at a time, in an easy-to-digest fashion, paying special attention to the math that professional game developers need to know. Step by step, you'll become increasingly comfortable with real-world C++ game development, and learn how to use C++ in all facets of game programming, including graphics, physics, AI, audio, camera systems, animations, and more.

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