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Game programming in C++ : creating 3D games

Author: Sanjay Madhav
Publisher: Boston : Addison-Wesley, [2018]
Edition/Format:   eBook : Document : EnglishView all editions and formats
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Genre/Form: Livres électroniques
Material Type: Document, Internet resource
Document Type: Internet Resource, Computer File
All Authors / Contributors: Sanjay Madhav
ISBN: 9780134598185 0134598180
OCLC Number: 1078360479
Notes: Titre de l'écran-titre (visionné le 10 mai 2018).
TRAITEMENT SOMMAIRE.
Description: 1 ressource en ligne (1 v.)
Contents: Chapter 1 Game Programming Overview Chapter 2 Game Objects and 2D Graphics Chapter 3 Vectors and Basic Physics Chapter 4 Artificial Intelligence Chapter 5 OpenGL Chapter 6 3D Graphics Chapter 7 Audio Chapter 8 Input Systems Chapter 9 Cameras Chapter 10 Collision Detection Chapter 11 User Interfaces Chapter 12 Skeletal Animation Chapter 13 Intermediate Graphics Chapter 14 Level Files and Binary Data Appendix A Intermediate C++ Review Index
Other Titles: Game programming in C plus plus
Responsibility: Sanjay Madhav.

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