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Games, actions and social software : multidisciplinary aspects

Author: J van Eijck; Rineke Verbrugge
Publisher: Berlin ; New York : Springer, ©2012.
Series: Lecture notes in computer science, 7010.; Lecture notes in computer science., Lecture notes in artificial intelligence., FoLLI publications on logic, language and information.; LNCS sublibrary., SL 2,, Programming and software engineering.
Edition/Format:   eBook : Document : EnglishView all editions and formats
Summary:
Edited in collaboration with FoLLI, the Association of Logic, Language and Information, this book collects a set of chapters of the multi-disciplinary project "Games, actions and Social software" which was carried out at the Netherlands Institute for Advanced Study in the Humanities and Social Sciences (NIAS) in Wassenaar, from September 2006 through January 2007. The chapters focus on social software and the social  Read more...
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Genre/Form: Electronic books
Additional Physical Format: Printed edition:
Material Type: Document, Internet resource
Document Type: Internet Resource, Computer File
All Authors / Contributors: J van Eijck; Rineke Verbrugge
ISBN: 9783642293269 3642293263 3642293255 9783642293252
OCLC Number: 793002479
Language Note: English.
Description: 1 online resource (xiv, 212 pages)
Contents: What Is Social Software? / Rohit Parikh and Marc Pauly --
Freedom, Rights and Social Software / Keith Dowding and Martin van Hees --
Time Discounting and Time Consistency / Nicola Dimitri and Jan van Eijck --
On the Logic of Lying / Hans van Ditmarsch, Jan van Eijck, Floor Sietsma and Yanjing Wang --
Strategies for Belief Revision / Krister Segerberg --
In Praise of Strategies / Johan van Benthem --
Perception and Change in Update Logic / Jan van Eijck --
Agents in Approximate Environments / Barbara Dunin-Kęplicz and Andrzej Szałas --
The Cognitive and Communicative Demands of Cooperation / Peter Gärdenfors --
A Logical View on Teamwork / Barbara Dunin-Kęplicz and Rineke Verbrugge.
Series Title: Lecture notes in computer science, 7010.; Lecture notes in computer science., Lecture notes in artificial intelligence., FoLLI publications on logic, language and information.; LNCS sublibrary., SL 2,, Programming and software engineering.
Responsibility: Jan van Eijck, Rineke Verbrugge (eds.).

Abstract:

Collects a set of chapters of the multi-disciplinary project Games, actions and Social software which was carried out at the Netherlands Institute for Advanced Study in the Humanities and Social  Read more...

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Primary Entity<\/h3>\n
<http:\/\/www.worldcat.org\/oclc\/793002479<\/a>> # Games, actions and social software : multidisciplinary aspects<\/span>\n\u00A0\u00A0\u00A0\u00A0a \nschema:Book<\/a>, schema:CreativeWork<\/a>, schema:MediaObject<\/a> ;\u00A0\u00A0\u00A0\nlibrary:oclcnum<\/a> \"793002479<\/span>\" ;\u00A0\u00A0\u00A0\nlibrary:placeOfPublication<\/a> <http:\/\/experiment.worldcat.org\/entity\/work\/data\/1106644589#Place\/berlin<\/a>> ; # Berlin<\/span>\n\u00A0\u00A0\u00A0\nlibrary:placeOfPublication<\/a> <http:\/\/dbpedia.org\/resource\/New_York_City<\/a>> ; # New York<\/span>\n\u00A0\u00A0\u00A0\nlibrary:placeOfPublication<\/a> <http:\/\/id.loc.gov\/vocabulary\/countries\/gw<\/a>> ;\u00A0\u00A0\u00A0\nschema:about<\/a> <http:\/\/experiment.worldcat.org\/entity\/work\/data\/1106644589#Thing\/simulation_and_modeling<\/a>> ; # Simulation and Modeling.<\/span>\n\u00A0\u00A0\u00A0\nschema:about<\/a> <http:\/\/experiment.worldcat.org\/entity\/work\/data\/1106644589#Thing\/information_systems_applications_incl_internet<\/a>> ; # Information Systems Applications (incl. Internet)<\/span>\n\u00A0\u00A0\u00A0\nschema:about<\/a> <http:\/\/id.worldcat.org\/fast\/1002068<\/a>> ; # Logic, Symbolic and mathematical<\/span>\n\u00A0\u00A0\u00A0\nschema:about<\/a> <http:\/\/experiment.worldcat.org\/entity\/work\/data\/1106644589#Thing\/artificial_intelligence<\/a>> ; # Artificial intelligence.<\/span>\n\u00A0\u00A0\u00A0\nschema:about<\/a> <http:\/\/dewey.info\/class\/005.1\/e23\/<\/a>> ;\u00A0\u00A0\u00A0\nschema:about<\/a> <http:\/\/experiment.worldcat.org\/entity\/work\/data\/1106644589#Thing\/computer_science<\/a>> ; # Computer science.<\/span>\n\u00A0\u00A0\u00A0\nschema:about<\/a> <http:\/\/id.worldcat.org\/fast\/1741098<\/a>> ; # Social media<\/span>\n\u00A0\u00A0\u00A0\nschema:about<\/a> <http:\/\/experiment.worldcat.org\/entity\/work\/data\/1106644589#Thing\/computer_simulation<\/a>> ; # Computer simulation.<\/span>\n\u00A0\u00A0\u00A0\nschema:about<\/a> <http:\/\/experiment.worldcat.org\/entity\/work\/data\/1106644589#Thing\/computer_communication_networks<\/a>> ; # Computer Communication Networks.<\/span>\n\u00A0\u00A0\u00A0\nschema:about<\/a> <http:\/\/experiment.worldcat.org\/entity\/work\/data\/1106644589#Topic\/informatique<\/a>> ; # Informatique<\/span>\n\u00A0\u00A0\u00A0\nschema:about<\/a> <http:\/\/id.worldcat.org\/fast\/1124185<\/a>> ; # Software engineering<\/span>\n\u00A0\u00A0\u00A0\nschema:bookFormat<\/a> schema:EBook<\/a> ;\u00A0\u00A0\u00A0\nschema:contributor<\/a> <http:\/\/viaf.org\/viaf\/51779531<\/a>> ; # Jan Eijck<\/span>\n\u00A0\u00A0\u00A0\nschema:contributor<\/a> <http:\/\/viaf.org\/viaf\/159845831<\/a>> ; # Rineke Verbrugge<\/span>\n\u00A0\u00A0\u00A0\nschema:copyrightYear<\/a> \"2012<\/span>\" ;\u00A0\u00A0\u00A0\nschema:datePublished<\/a> \"2012<\/span>\" ;\u00A0\u00A0\u00A0\nschema:description<\/a> \"Edited in collaboration with FoLLI, the Association of Logic, Language and Information, this book collects a set of chapters of the multi-disciplinary project \"Games, actions and Social software\" which was carried out at the Netherlands Institute for Advanced Study in the Humanities and Social Sciences (NIAS) in Wassenaar, from September 2006 through January 2007. The chapters focus on social software and the social sciences, knowledge, belief and action, perception, communication, and cooperation.<\/span>\"@en<\/a> ;\u00A0\u00A0\u00A0\nschema:exampleOfWork<\/a> <http:\/\/worldcat.org\/entity\/work\/id\/1106644589<\/a>> ;\u00A0\u00A0\u00A0\nschema:genre<\/a> \"Electronic books<\/span>\"@en<\/a> ;\u00A0\u00A0\u00A0\nschema:inLanguage<\/a> \"en<\/span>\" ;\u00A0\u00A0\u00A0\nschema:isPartOf<\/a> <http:\/\/experiment.worldcat.org\/entity\/work\/data\/1106644589#Series\/lncs_sublibrary<\/a>> ; # LNCS sublibrary.<\/span>\n\u00A0\u00A0\u00A0\nschema:isPartOf<\/a> <http:\/\/experiment.worldcat.org\/entity\/work\/data\/1106644589#Series\/lecture_notes_in_computer_science<\/a>> ; # Lecture notes in computer science.<\/span>\n\u00A0\u00A0\u00A0\nschema:isPartOf<\/a> <http:\/\/experiment.worldcat.org\/entity\/work\/data\/1106644589#Series\/folli_publications_on_logic_language_and_information<\/a>> ; # FoLLI Publications on logic, language and information<\/span>\n\u00A0\u00A0\u00A0\nschema:isPartOf<\/a> <http:\/\/experiment.worldcat.org\/entity\/work\/data\/1106644589#Series\/lncs_sublibrary_sl_2_programming_and_software_engineering<\/a>> ; # LNCS sublibrary. SL 2, Programming and software engineering<\/span>\n\u00A0\u00A0\u00A0\nschema:isPartOf<\/a> <http:\/\/worldcat.org\/issn\/0302-9743<\/a>> ; # Lecture notes in computer science,<\/span>\n\u00A0\u00A0\u00A0\nschema:isSimilarTo<\/a> <http:\/\/worldcat.org\/entity\/work\/data\/1106644589#CreativeWork\/<\/a>> ;\u00A0\u00A0\u00A0\nschema:name<\/a> \"Games, actions and social software : multidisciplinary aspects<\/span>\"@en<\/a> ;\u00A0\u00A0\u00A0\nschema:productID<\/a> \"793002479<\/span>\" ;\u00A0\u00A0\u00A0\nschema:publication<\/a> <http:\/\/www.worldcat.org\/title\/-\/oclc\/793002479#PublicationEvent\/berlin_new_york_springer_2012<\/a>> ;\u00A0\u00A0\u00A0\nschema:publisher<\/a> <http:\/\/experiment.worldcat.org\/entity\/work\/data\/1106644589#Agent\/springer<\/a>> ; # Springer<\/span>\n\u00A0\u00A0\u00A0\nschema:url<\/a> <https:\/\/link.springer.com\/10.1007\/978-3-642-29326-9<\/a>> ;\u00A0\u00A0\u00A0\nschema:url<\/a> <http:\/\/public.ebookcentral.proquest.com\/choice\/publicfullrecord.aspx?p=3070195<\/a>> ;\u00A0\u00A0\u00A0\nschema:url<\/a> <http:\/\/link.springer.com\/10.1007\/978-3-642-29326-9<\/a>> ;\u00A0\u00A0\u00A0\nschema:url<\/a> <http:\/\/www.library.yorku.ca\/e\/resolver\/id\/2336689<\/a>> ;\u00A0\u00A0\u00A0\nschema:url<\/a> <http:\/\/link.springer.com\/openurl?genre=book&isbn=978-3-642-29325-2<\/a>> ;\u00A0\u00A0\u00A0\nschema:url<\/a> <https:\/\/link.springer.com\/openurl?genre=book&isbn=978-3-642-29325-2<\/a>> ;\u00A0\u00A0\u00A0\nschema:url<\/a> <http:\/\/site.ebrary.com\/id\/10651736<\/a>> ;\u00A0\u00A0\u00A0\nschema:url<\/a> <https:\/\/0-link-springer-com.pugwash.lib.warwick.ac.uk\/10.1007\/978-3-642-29326-9<\/a>> ;\u00A0\u00A0\u00A0\nschema:url<\/a> <https:\/\/doi.org\/10.1007\/978-3-642-29326-9<\/a>> ;\u00A0\u00A0\u00A0\nschema:url<\/a> <http:\/\/books.scholarsportal.info\/viewdoc.html?id=\/ebooks\/ebooks2\/springer\/2012-05-29\/1\/9783642293269<\/a>> ;\u00A0\u00A0\u00A0\nschema:url<\/a> <http:\/\/VH7QX3XE2P.search.serialssolutions.com\/?V=1.0&L=VH7QX3XE2P&S=JCs&C=TC0000810202&T=marc&tab=BOOKS<\/a>> ;\u00A0\u00A0\u00A0\nschema:url<\/a> <http:\/\/dx.doi.org.ezproxy.aub.edu.lb\/10.1007\/978-3-642-29326-9<\/a>> ;\u00A0\u00A0\u00A0\nschema:workExample<\/a> <http:\/\/worldcat.org\/isbn\/9783642293269<\/a>> ;\u00A0\u00A0\u00A0\nschema:workExample<\/a> <http:\/\/worldcat.org\/isbn\/9783642293252<\/a>> ;\u00A0\u00A0\u00A0\nschema:workExample<\/a> <http:\/\/dx.doi.org\/10.1007\/978-3-642-29326-9<\/a>> ;\u00A0\u00A0\u00A0\nwdrs:describedby<\/a> <http:\/\/www.worldcat.org\/title\/-\/oclc\/793002479<\/a>> ;\u00A0\u00A0\u00A0\u00A0.\n\n\n<\/div>\n\n

Related Entities<\/h3>\n
<http:\/\/dbpedia.org\/resource\/New_York_City<\/a>> # New York<\/span>\n\u00A0\u00A0\u00A0\u00A0a \nschema:Place<\/a> ;\u00A0\u00A0\u00A0\nschema:name<\/a> \"New York<\/span>\" ;\u00A0\u00A0\u00A0\u00A0.\n\n\n<\/div>\n
<http:\/\/dewey.info\/class\/005.1\/e23\/<\/a>>\u00A0\u00A0\u00A0\u00A0a \nschema:Intangible<\/a> ;\u00A0\u00A0\u00A0\u00A0.\n\n\n<\/div>\n
<http:\/\/dx.doi.org\/10.1007\/978-3-642-29326-9<\/a>>\u00A0\u00A0\u00A0\u00A0a \nschema:IndividualProduct<\/a> ;\u00A0\u00A0\u00A0\u00A0.\n\n\n<\/div>\n
<http:\/\/dx.doi.org.ezproxy.aub.edu.lb\/10.1007\/978-3-642-29326-9<\/a>>\u00A0\u00A0\u00A0\nrdfs:comment<\/a> \"Click for electronic access to e-book (off-campus access)<\/span>\" ;\u00A0\u00A0\u00A0\u00A0.\n\n\n<\/div>\n
<http:\/\/experiment.worldcat.org\/entity\/work\/data\/1106644589#Agent\/springer<\/a>> # Springer<\/span>\n\u00A0\u00A0\u00A0\u00A0a \nbgn:Agent<\/a> ;\u00A0\u00A0\u00A0\nschema:name<\/a> \"Springer<\/span>\" ;\u00A0\u00A0\u00A0\u00A0.\n\n\n<\/div>\n
<http:\/\/experiment.worldcat.org\/entity\/work\/data\/1106644589#Place\/berlin<\/a>> # Berlin<\/span>\n\u00A0\u00A0\u00A0\u00A0a \nschema:Place<\/a> ;\u00A0\u00A0\u00A0\nschema:name<\/a> \"Berlin<\/span>\" ;\u00A0\u00A0\u00A0\u00A0.\n\n\n<\/div>\n
<http:\/\/experiment.worldcat.org\/entity\/work\/data\/1106644589#Series\/folli_publications_on_logic_language_and_information<\/a>> # FoLLI Publications on logic, language and information<\/span>\n\u00A0\u00A0\u00A0\u00A0a \nbgn:PublicationSeries<\/a> ;\u00A0\u00A0\u00A0\nschema:hasPart<\/a> <http:\/\/www.worldcat.org\/oclc\/793002479<\/a>> ; # Games, actions and social software : multidisciplinary aspects<\/span>\n\u00A0\u00A0\u00A0\nschema:name<\/a> \"FoLLI Publications on logic, language and information<\/span>\" ;\u00A0\u00A0\u00A0\u00A0.\n\n\n<\/div>\n
<http:\/\/experiment.worldcat.org\/entity\/work\/data\/1106644589#Series\/lecture_notes_in_computer_science<\/a>> # Lecture notes in computer science.<\/span>\n\u00A0\u00A0\u00A0\u00A0a \nbgn:PublicationSeries<\/a> ;\u00A0\u00A0\u00A0\nschema:hasPart<\/a> <http:\/\/www.worldcat.org\/oclc\/793002479<\/a>> ; # Games, actions and social software : multidisciplinary aspects<\/span>\n\u00A0\u00A0\u00A0\nschema:name<\/a> \"Lecture notes in computer science.<\/span>\" ;\u00A0\u00A0\u00A0\nschema:name<\/a> \"Lecture notes in computer science ;<\/span>\" ;\u00A0\u00A0\u00A0\u00A0.\n\n\n<\/div>\n
<http:\/\/experiment.worldcat.org\/entity\/work\/data\/1106644589#Series\/lncs_sublibrary<\/a>> # LNCS sublibrary.<\/span>\n\u00A0\u00A0\u00A0\u00A0a \nbgn:PublicationSeries<\/a> ;\u00A0\u00A0\u00A0\nschema:hasPart<\/a> <http:\/\/www.worldcat.org\/oclc\/793002479<\/a>> ; # Games, actions and social software : multidisciplinary aspects<\/span>\n\u00A0\u00A0\u00A0\nschema:name<\/a> \"LNCS sublibrary.<\/span>\" ;\u00A0\u00A0\u00A0\u00A0.\n\n\n<\/div>\n
<http:\/\/experiment.worldcat.org\/entity\/work\/data\/1106644589#Series\/lncs_sublibrary_sl_2_programming_and_software_engineering<\/a>> # LNCS sublibrary. SL 2, Programming and software engineering<\/span>\n\u00A0\u00A0\u00A0\u00A0a \nbgn:PublicationSeries<\/a> ;\u00A0\u00A0\u00A0\nschema:hasPart<\/a> <http:\/\/www.worldcat.org\/oclc\/793002479<\/a>> ; # Games, actions and social software : multidisciplinary aspects<\/span>\n\u00A0\u00A0\u00A0\nschema:name<\/a> \"LNCS sublibrary. SL 2, Programming and software engineering<\/span>\" ;\u00A0\u00A0\u00A0\u00A0.\n\n\n<\/div>\n
<http:\/\/experiment.worldcat.org\/entity\/work\/data\/1106644589#Thing\/artificial_intelligence<\/a>> # Artificial intelligence.<\/span>\n\u00A0\u00A0\u00A0\u00A0a \nschema:Thing<\/a> ;\u00A0\u00A0\u00A0\nschema:name<\/a> \"Artificial intelligence.<\/span>\" ;\u00A0\u00A0\u00A0\u00A0.\n\n\n<\/div>\n
<http:\/\/experiment.worldcat.org\/entity\/work\/data\/1106644589#Thing\/computer_communication_networks<\/a>> # Computer Communication Networks.<\/span>\n\u00A0\u00A0\u00A0\u00A0a \nschema:Thing<\/a> ;\u00A0\u00A0\u00A0\nschema:name<\/a> \"Computer Communication Networks.<\/span>\" ;\u00A0\u00A0\u00A0\u00A0.\n\n\n<\/div>\n
<http:\/\/experiment.worldcat.org\/entity\/work\/data\/1106644589#Thing\/computer_science<\/a>> # Computer science.<\/span>\n\u00A0\u00A0\u00A0\u00A0a \nschema:Thing<\/a> ;\u00A0\u00A0\u00A0\nschema:name<\/a> \"Computer science.<\/span>\" ;\u00A0\u00A0\u00A0\u00A0.\n\n\n<\/div>\n
<http:\/\/experiment.worldcat.org\/entity\/work\/data\/1106644589#Thing\/computer_simulation<\/a>> # Computer simulation.<\/span>\n\u00A0\u00A0\u00A0\u00A0a \nschema:Thing<\/a> ;\u00A0\u00A0\u00A0\nschema:name<\/a> \"Computer simulation.<\/span>\" ;\u00A0\u00A0\u00A0\u00A0.\n\n\n<\/div>\n
<http:\/\/experiment.worldcat.org\/entity\/work\/data\/1106644589#Thing\/information_systems_applications_incl_internet<\/a>> # Information Systems Applications (incl. Internet)<\/span>\n\u00A0\u00A0\u00A0\u00A0a \nschema:Thing<\/a> ;\u00A0\u00A0\u00A0\nschema:name<\/a> \"Information Systems Applications (incl. Internet)<\/span>\" ;\u00A0\u00A0\u00A0\u00A0.\n\n\n<\/div>\n
<http:\/\/experiment.worldcat.org\/entity\/work\/data\/1106644589#Thing\/simulation_and_modeling<\/a>> # Simulation and Modeling.<\/span>\n\u00A0\u00A0\u00A0\u00A0a \nschema:Thing<\/a> ;\u00A0\u00A0\u00A0\nschema:name<\/a> \"Simulation and Modeling.<\/span>\" ;\u00A0\u00A0\u00A0\u00A0.\n\n\n<\/div>\n
<http:\/\/experiment.worldcat.org\/entity\/work\/data\/1106644589#Topic\/informatique<\/a>> # Informatique<\/span>\n\u00A0\u00A0\u00A0\u00A0a \nschema:Intangible<\/a> ;\u00A0\u00A0\u00A0\nschema:name<\/a> \"Informatique<\/span>\"@en<\/a> ;\u00A0\u00A0\u00A0\u00A0.\n\n\n<\/div>\n
<http:\/\/id.loc.gov\/vocabulary\/countries\/gw<\/a>>\u00A0\u00A0\u00A0\u00A0a \nschema:Place<\/a> ;\u00A0\u00A0\u00A0\ndcterms:identifier<\/a> \"gw<\/span>\" ;\u00A0\u00A0\u00A0\u00A0.\n\n\n<\/div>\n
<http:\/\/id.worldcat.org\/fast\/1002068<\/a>> # Logic, Symbolic and mathematical<\/span>\n\u00A0\u00A0\u00A0\u00A0a \nschema:Intangible<\/a> ;\u00A0\u00A0\u00A0\nschema:name<\/a> \"Logic, Symbolic and mathematical<\/span>\"@en<\/a> ;\u00A0\u00A0\u00A0\u00A0.\n\n\n<\/div>\n
<http:\/\/id.worldcat.org\/fast\/1124185<\/a>> # Software engineering<\/span>\n\u00A0\u00A0\u00A0\u00A0a \nschema:Intangible<\/a> ;\u00A0\u00A0\u00A0\nschema:name<\/a> \"Software engineering<\/span>\"@en<\/a> ;\u00A0\u00A0\u00A0\u00A0.\n\n\n<\/div>\n
<http:\/\/id.worldcat.org\/fast\/1741098<\/a>> # Social media<\/span>\n\u00A0\u00A0\u00A0\u00A0a \nschema:Intangible<\/a> ;\u00A0\u00A0\u00A0\nschema:name<\/a> \"Social media<\/span>\"@en<\/a> ;\u00A0\u00A0\u00A0\u00A0.\n\n\n<\/div>\n
<http:\/\/VH7QX3XE2P.search.serialssolutions.com\/?V=1.0&L=VH7QX3XE2P&S=JCs&C=TC0000810202&T=marc&tab=BOOKS<\/a>>\u00A0\u00A0\u00A0\nrdfs:comment<\/a> \"VIEW FULL TEXT<\/span>\" ;\u00A0\u00A0\u00A0\u00A0.\n\n\n<\/div>\n
<http:\/\/viaf.org\/viaf\/159845831<\/a>> # Rineke Verbrugge<\/span>\n\u00A0\u00A0\u00A0\u00A0a \nschema:Person<\/a> ;\u00A0\u00A0\u00A0\nschema:familyName<\/a> \"Verbrugge<\/span>\" ;\u00A0\u00A0\u00A0\nschema:givenName<\/a> \"Rineke<\/span>\" ;\u00A0\u00A0\u00A0\nschema:name<\/a> \"Rineke Verbrugge<\/span>\" ;\u00A0\u00A0\u00A0\u00A0.\n\n\n<\/div>\n
<http:\/\/viaf.org\/viaf\/51779531<\/a>> # Jan Eijck<\/span>\n\u00A0\u00A0\u00A0\u00A0a \nschema:Person<\/a> ;\u00A0\u00A0\u00A0\nschema:familyName<\/a> \"Eijck<\/span>\" ;\u00A0\u00A0\u00A0\nschema:givenName<\/a> \"Jan<\/span>\" ;\u00A0\u00A0\u00A0\nschema:givenName<\/a> \"J. van<\/span>\" ;\u00A0\u00A0\u00A0\nschema:name<\/a> \"Jan Eijck<\/span>\" ;\u00A0\u00A0\u00A0\u00A0.\n\n\n<\/div>\n
<http:\/\/worldcat.org\/entity\/work\/data\/1106644589#CreativeWork\/<\/a>>\u00A0\u00A0\u00A0\u00A0a \nschema:CreativeWork<\/a> ;\u00A0\u00A0\u00A0\nschema:description<\/a> \"Printed edition:<\/span>\" ;\u00A0\u00A0\u00A0\nschema:isSimilarTo<\/a> <http:\/\/www.worldcat.org\/oclc\/793002479<\/a>> ; # Games, actions and social software : multidisciplinary aspects<\/span>\n\u00A0\u00A0\u00A0\u00A0.\n\n\n<\/div>\n
<http:\/\/worldcat.org\/isbn\/9783642293252<\/a>>\u00A0\u00A0\u00A0\u00A0a \nschema:ProductModel<\/a> ;\u00A0\u00A0\u00A0\nschema:isbn<\/a> \"3642293255<\/span>\" ;\u00A0\u00A0\u00A0\nschema:isbn<\/a> \"9783642293252<\/span>\" ;\u00A0\u00A0\u00A0\u00A0.\n\n\n<\/div>\n
<http:\/\/worldcat.org\/isbn\/9783642293269<\/a>>\u00A0\u00A0\u00A0\u00A0a \nschema:ProductModel<\/a> ;\u00A0\u00A0\u00A0\nschema:isbn<\/a> \"3642293263<\/span>\" ;\u00A0\u00A0\u00A0\nschema:isbn<\/a> \"9783642293269<\/span>\" ;\u00A0\u00A0\u00A0\u00A0.\n\n\n<\/div>\n
<http:\/\/worldcat.org\/issn\/0302-9743<\/a>> # Lecture notes in computer science,<\/span>\n\u00A0\u00A0\u00A0\u00A0a \nbgn:PublicationSeries<\/a> ;\u00A0\u00A0\u00A0\nschema:hasPart<\/a> <http:\/\/www.worldcat.org\/oclc\/793002479<\/a>> ; # Games, actions and social software : multidisciplinary aspects<\/span>\n\u00A0\u00A0\u00A0\nschema:issn<\/a> \"0302-9743<\/span>\" ;\u00A0\u00A0\u00A0\nschema:name<\/a> \"Lecture notes in computer science,<\/span>\" ;\u00A0\u00A0\u00A0\u00A0.\n\n\n<\/div>\n
<http:\/\/www.worldcat.org\/title\/-\/oclc\/793002479<\/a>>\u00A0\u00A0\u00A0\u00A0a \ngenont:InformationResource<\/a>, genont:ContentTypeGenericResource<\/a> ;\u00A0\u00A0\u00A0\nschema:about<\/a> <http:\/\/www.worldcat.org\/oclc\/793002479<\/a>> ; # Games, actions and social software : multidisciplinary aspects<\/span>\n\u00A0\u00A0\u00A0\nschema:dateModified<\/a> \"2020-09-23<\/span>\" ;\u00A0\u00A0\u00A0\nvoid:inDataset<\/a> <http:\/\/purl.oclc.org\/dataset\/WorldCat<\/a>> ;\u00A0\u00A0\u00A0\u00A0.\n\n\n<\/div>\n
<http:\/\/www.worldcat.org\/title\/-\/oclc\/793002479#PublicationEvent\/berlin_new_york_springer_2012<\/a>>\u00A0\u00A0\u00A0\u00A0a \nschema:PublicationEvent<\/a> ;\u00A0\u00A0\u00A0\nschema:location<\/a> <http:\/\/dbpedia.org\/resource\/New_York_City<\/a>> ; # New York<\/span>\n\u00A0\u00A0\u00A0\nschema:location<\/a> <http:\/\/experiment.worldcat.org\/entity\/work\/data\/1106644589#Place\/berlin<\/a>> ; # Berlin<\/span>\n\u00A0\u00A0\u00A0\nschema:organizer<\/a> <http:\/\/experiment.worldcat.org\/entity\/work\/data\/1106644589#Agent\/springer<\/a>> ; # Springer<\/span>\n\u00A0\u00A0\u00A0\u00A0.\n\n\n<\/div>\n