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Gamification for business : why innovators and changemakers use games to break down Silos, drive engagement and build trust

Author: Sune Gudiksen; Jake Inlove
Publisher: London ; New York : Kogan Page Ltd, [2018]
Edition/Format:   Print book : EnglishView all editions and formats
Summary:

Use games to drive engagement, collaboration and innovation in your business and improve organizational performance

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Additional Physical Format: Online version:
Gudiksen, Sune.
Gamification for business.
New York, NY : Kogan Page Ltd, [2018]
(DLC) 2018013298
Document Type: Book
All Authors / Contributors: Sune Gudiksen; Jake Inlove
ISBN: 9780749484323 0749484322 9780749487836 0749487836
OCLC Number: 1029069914
Notes: Includes index.
Description: xix, 298 pages ; 24 cm
Contents: Seven obstinate organizational challenges --
Challenge 1: breaking down silos --
Challenge 2: bursting out of the blah, blah, blah --
Challenge 3: closing the gap between theory and practice --
Challenge 4: mitigating the clash between ongoing operations and innovation --
Challenge 5: untangling complex problems --
Challenge 6: shaking up the roles we play --
Challenge 7: bolstering trustworthy relations --
A series of business game examples --
The acid test: an in game demonstration of the learning cycle --
Add value: know your customer --
Align : implementing organizational values --
Bizzbuilder: how to sustainably grow a professional services business --
Business branching: balancing ongoing operations and innovation initiatives --
Changesetter: leading change --
Changeskills game: implementation of change through a game of guiding questions --
Exploring change: mastering change and transformation --
Innovate or dinosaur: a collaborative innovation game --
Innovation diamond learning game: creating an innovative mindset --
Leadership development simulations: from the best of intentions to real-life balance --
Linkxs: team collaboration simulation --
Managing your sales business: improve results through effective management of your team --
Ocean of culture: a dialogue tool for developing the organization's culture --
Pitch perfect: reversing the sales process --
Publicprofessional: know the effect of your communication --
Stakeholder management: moving people while building positive relationships --
Strategic derby: rapid strategic foresight with instant feedback on potential competitor moves --
Tango: a pivotal element in change to develop leadership culture --
The meeting design game: a dialogue tool to improve the process of planning and designing meetings and conferences --
The way forward: develop and communicate a coherent strategy --
Quick games: power-up group dynamics --
A core understanding of business games --
Structure in business games: five cores --
Facilitation in business games: a flow between progression and emergence --
The history and future of business games from a dutch perspective: understanding and influencing complex systems --
The history and future of business games from a uk perspective: encourage novel, imaginative, and subversive thinking --
: the history and future of business games from a nordic perspective: towards new nordic management --
Index.
Responsibility: Sune Gudiksen and Jake Inlove.

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