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Handbook of computer animation

Author: John Vince
Publisher: London : Springer, c 2003.
Series: Springer professional computing.
Edition/Format:   Print book : EnglishView all editions and formats
Summary:

Written by specialists in teaching computer animation, this text addresses key international topics of computer animation, such as: mathematics, modelling, rendering, and compositing.

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Genre/Form: Handbooks and manuals
Aufsatzsammlung
Handbooks, manuals, etc
Material Type: Internet resource
Document Type: Book, Internet Resource
All Authors / Contributors: John Vince
ISBN: 1852335645 9781852335649
OCLC Number: 249279501
In: Springer professional computing
Notes: Literaturangaben.
Description: XIII, 244 Seiten : Illustrationen, Diagramme ; 24 cm.
Contents: 1 Computer and Video Game Design Issues.- 2 Evolutionary Algorithms in Modeling and Animation.- 3 Shooting Live Action for Combination with Computer Animation.- 4 Elements of Digital Effects.- 5 Cubic Polynomial Curves and Surfaces.- 6 Smooth Surface Representation over Irregular Meshes.- 7 Rendering and Shading.
Series Title: Springer professional computing.
Responsibility: John Vince (ed.).
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