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How to cheat in Adobe Flash CS3 : the art of design and animation Preview this item
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How to cheat in Adobe Flash CS3 : the art of design and animation

Author: Chris Georgenes
Publisher: Boston : Focal, 2007.
Series: '">"How to cheat--"
Edition/Format:   Print book   Computer File : EnglishView all editions and formats
Summary:
Provides step-by-step instructions on creating Flash animation.
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Genre/Form: Handbooks and manuals
Handbooks, manuals, etc
Material Type: Internet resource
Document Type: Book, Computer File, Internet Resource
All Authors / Contributors: Chris Georgenes
ISBN: 0240520580 9780240520582
OCLC Number: 141383151
Description: viii, 272 pages : illustrations ; 25 cm + 1 compact disc.
Contents: Design styles --
Transformation and distortion --
Masking --
Motion tips and tricks --
Character animation --
Flash to video --
Animation examples --
Working with sound --
Working with video --
Interactivity --
Going mobile --
Extending Flash --
Time-saving tips.
Series Title: "How to cheat--"
Responsibility: Chris Georgenes.
More information:

Abstract:

Frustrated by the overwhelming nature of Flash? Want to get up to speed with the program fast so you can concentrate on your animation? Need to solve problems quickly to get work done to time and to  Read more...

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'A must read book from one of the true masters of the art of Flash design and animation.'Eric Mueller, Sr. Software Eng., Advanced Technology Labs, Adobe Systems.

 
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<http:\/\/dewey.info\/class\/006.696\/e22\/<\/a>>\u00A0\u00A0\u00A0\u00A0a \nschema:Intangible<\/a> ;\u00A0\u00A0\u00A0\u00A0.\n\n\n<\/div>\n
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<http:\/\/experiment.worldcat.org\/entity\/work\/data\/1176044207#Agent\/focal<\/a>> # Focal<\/span>\n\u00A0\u00A0\u00A0\u00A0a \nbgn:Agent<\/a> ;\u00A0\u00A0\u00A0\nschema:name<\/a> \"Focal<\/span>\" ;\u00A0\u00A0\u00A0\u00A0.\n\n\n<\/div>\n
<http:\/\/experiment.worldcat.org\/entity\/work\/data\/1176044207#CreativeWork\/flash_computer_software<\/a>> # Flash (Computer software)<\/span>\n\u00A0\u00A0\u00A0\u00A0a \nschema:CreativeWork<\/a> ;\u00A0\u00A0\u00A0\nschema:name<\/a> \"Flash (Computer software)<\/span>\" ;\u00A0\u00A0\u00A0\u00A0.\n\n\n<\/div>\n
<http:\/\/experiment.worldcat.org\/entity\/work\/data\/1176044207#Series\/how_to_cheat<\/a>> # \"How to cheat--\"<\/span>\n\u00A0\u00A0\u00A0\u00A0a \nbgn:PublicationSeries<\/a> ;\u00A0\u00A0\u00A0\nschema:hasPart<\/a> <http:\/\/www.worldcat.org\/oclc\/141383151<\/a>> ; # How to cheat in Adobe Flash CS3 : the art of design and animation<\/span>\n\u00A0\u00A0\u00A0\nschema:name<\/a> \"\"How to cheat--\"<\/span>\" ;\u00A0\u00A0\u00A0\u00A0.\n\n\n<\/div>\n
<http:\/\/experiment.worldcat.org\/entity\/work\/data\/1176044207#Series\/how_to_cheat_series<\/a>> # How to cheat series<\/span>\n\u00A0\u00A0\u00A0\u00A0a \nbgn:PublicationSeries<\/a> ;\u00A0\u00A0\u00A0\nschema:hasPart<\/a> <http:\/\/www.worldcat.org\/oclc\/141383151<\/a>> ; # How to cheat in Adobe Flash CS3 : the art of design and animation<\/span>\n\u00A0\u00A0\u00A0\nschema:name<\/a> \"How to cheat series<\/span>\" ;\u00A0\u00A0\u00A0\u00A0.\n\n\n<\/div>\n
<http:\/\/experiment.worldcat.org\/entity\/work\/data\/1176044207#Thing\/computer_graphics<\/a>> # Computer graphics.<\/span>\n\u00A0\u00A0\u00A0\u00A0a \nschema:Thing<\/a> ;\u00A0\u00A0\u00A0\nschema:name<\/a> \"Computer graphics.<\/span>\" ;\u00A0\u00A0\u00A0\u00A0.\n\n\n<\/div>\n
<http:\/\/experiment.worldcat.org\/entity\/work\/data\/1176044207#Topic\/computer_animation<\/a>> # Computer animation<\/span>\n\u00A0\u00A0\u00A0\u00A0a \nschema:Intangible<\/a> ;\u00A0\u00A0\u00A0\nschema:name<\/a> \"Computer animation<\/span>\"@en<\/a> ;\u00A0\u00A0\u00A0\u00A0.\n\n\n<\/div>\n
<http:\/\/experiment.worldcat.org\/entity\/work\/data\/1176044207#Topic\/datoranimation<\/a>> # Datoranimation<\/span>\n\u00A0\u00A0\u00A0\u00A0a \nschema:Intangible<\/a> ;\u00A0\u00A0\u00A0\nschema:name<\/a> \"Datoranimation<\/span>\"@en<\/a> ;\u00A0\u00A0\u00A0\u00A0.\n\n\n<\/div>\n
<http:\/\/experiment.worldcat.org\/entity\/work\/data\/1176044207#Topic\/digital_cinematography<\/a>> # Digital cinematography<\/span>\n\u00A0\u00A0\u00A0\u00A0a \nschema:Intangible<\/a> ;\u00A0\u00A0\u00A0\nrdfs:seeAlso<\/a> <http:\/\/id.loc.gov\/authorities\/subjects\/sh2009123373<\/a>> ;\u00A0\u00A0\u00A0\nschema:name<\/a> \"Digital cinematography<\/span>\"@en<\/a> ;\u00A0\u00A0\u00A0\u00A0.\n\n\n<\/div>\n
<http:\/\/experiment.worldcat.org\/entity\/work\/data\/1176044207#Topic\/flash<\/a>> # Flash<\/span>\n\u00A0\u00A0\u00A0\u00A0a \nschema:Intangible<\/a> ;\u00A0\u00A0\u00A0\nschema:name<\/a> \"Flash<\/span>\"@en<\/a> ;\u00A0\u00A0\u00A0\u00A0.\n\n\n<\/div>\n
<http:\/\/experiment.worldcat.org\/entity\/work\/data\/1176044207#Topic\/flash_computer_file<\/a>> # Flash (Computer file)<\/span>\n\u00A0\u00A0\u00A0\u00A0a \nschema:Intangible<\/a> ;\u00A0\u00A0\u00A0\nschema:name<\/a> \"Flash (Computer file)<\/span>\"@en<\/a> ;\u00A0\u00A0\u00A0\u00A0.\n\n\n<\/div>\n
<http:\/\/experiment.worldcat.org\/entity\/work\/data\/1176044207#Topic\/web_sites_design<\/a>> # Web sites--Design<\/span>\n\u00A0\u00A0\u00A0\u00A0a \nschema:Intangible<\/a> ;\u00A0\u00A0\u00A0\nschema:name<\/a> \"Web sites--Design<\/span>\"@en<\/a> ;\u00A0\u00A0\u00A0\u00A0.\n\n\n<\/div>\n
<http:\/\/id.loc.gov\/authorities\/subjects\/sh85029478<\/a>> # Computer animation<\/span>\n\u00A0\u00A0\u00A0\u00A0a \nschema:Intangible<\/a> ;\u00A0\u00A0\u00A0\nschema:name<\/a> \"Computer animation<\/span>\"@en<\/a> ;\u00A0\u00A0\u00A0\u00A0.\n\n\n<\/div>\n
<http:\/\/id.loc.gov\/vocabulary\/countries\/mau<\/a>>\u00A0\u00A0\u00A0\u00A0a \nschema:Place<\/a> ;\u00A0\u00A0\u00A0\ndcterms:identifier<\/a> \"mau<\/span>\" ;\u00A0\u00A0\u00A0\u00A0.\n\n\n<\/div>\n
<http:\/\/viaf.org\/viaf\/58876543<\/a>> # Chris Georgenes<\/span>\n\u00A0\u00A0\u00A0\u00A0a \nschema:Person<\/a> ;\u00A0\u00A0\u00A0\nschema:familyName<\/a> \"Georgenes<\/span>\" ;\u00A0\u00A0\u00A0\nschema:givenName<\/a> \"Chris<\/span>\" ;\u00A0\u00A0\u00A0\nschema:name<\/a> \"Chris Georgenes<\/span>\" ;\u00A0\u00A0\u00A0\u00A0.\n\n\n<\/div>\n
<http:\/\/worldcat.org\/isbn\/9780240520582<\/a>>\u00A0\u00A0\u00A0\u00A0a \nschema:ProductModel<\/a> ;\u00A0\u00A0\u00A0\nschema:isbn<\/a> \"0240520580<\/span>\" ;\u00A0\u00A0\u00A0\nschema:isbn<\/a> \"9780240520582<\/span>\" ;\u00A0\u00A0\u00A0\u00A0.\n\n\n<\/div>\n
<http:\/\/www.worldcat.org\/title\/-\/oclc\/141383151<\/a>>\u00A0\u00A0\u00A0\u00A0a \ngenont:InformationResource<\/a>, genont:ContentTypeGenericResource<\/a> ;\u00A0\u00A0\u00A0\nschema:about<\/a> <http:\/\/www.worldcat.org\/oclc\/141383151<\/a>> ; # How to cheat in Adobe Flash CS3 : the art of design and animation<\/span>\n\u00A0\u00A0\u00A0\nschema:dateModified<\/a> \"2019-11-17<\/span>\" ;\u00A0\u00A0\u00A0\nvoid:inDataset<\/a> <http:\/\/purl.oclc.org\/dataset\/WorldCat<\/a>> ;\u00A0\u00A0\u00A0\u00A0.\n\n\n<\/div>\n
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