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An introduction computer graphics for artists

Author: Andrew Paquette
Publisher: New York : Springer, 2013.
Edition/Format:   eBook : Document : English : Second editionView all editions and formats
Summary:

Written by an industry veteran whose experience includes film animation and video game art direction, this book offers an application-independent, reader-friendly introduction that combines theory,  Read more...

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Additional Physical Format: Anintroduction to computer graphics for artists
(NL-LeOCL)363247602
Material Type: Document, Internet resource
Document Type: Internet Resource, Computer File
All Authors / Contributors: Andrew Paquette
ISBN: 9781447151005 1447151003 9781447150992 1447150996
OCLC Number: 862406039
Notes: First edition published as: Computer graphics for artists: an introduction, 2008.
Description: 1 online resource (xxxvii, 322 pages) : illustrations
Contents: Preface.- Acknowledgements.- List of Figures.- List of Tables.- Introduction.- CG Basics.- Observation Skills.- Measurements.- Modeling 1: Polygons.- Resolution.- Optimization.- Validation.- Texture Coordinates (UVs).- Shaders and Texturing.- Rendering.- Animation.- Modeling 2: NURBS.- Modeling 3: Advanced.- Industry Standards.- Appendix.- Glossary.- Index.
Responsibility: Andrew Paquette.

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From the reviews of the second edition:"This book presents basic CG topics in a novel, skill-related way that better reflects real-world, entertainment-related industry expectations and standards. Read more...

 
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