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iOS augmented reality with ARKit

Author: Felix Changoo
Publisher: [Place of publication not identified] : Packt, [2018]
Edition/Format:   eVideo : Clipart/images/graphics : English
Summary:
"In this course, we take you on a tour of various APIs and tools that you will need in order to develop various AR apps for iOS devices. In this course, you will start by installing Xcode 9 and then register on Apple’s developer account with all the essential setup. Then you will be introduced to APIs and tools so that you are all set to develop your 1st ARKit app. You will start by creating a small app where you  Read more...
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Details

Material Type: Clipart/images/graphics, Internet resource, Videorecording
Document Type: Internet Resource, Computer File, Visual material
All Authors / Contributors: Felix Changoo
OCLC Number: 1097572592
Notes: Title from title screen (viewed April 16, 2019).
Date of publication from resource description page.
Performer(s): Presenter, Felix Changoo.
Description: 1 online resource (1 streaming video file (2 hr., 9 min., 32 sec.)) : digital, sound, color
Responsibility: Felix Changoo.

Abstract:

"In this course, we take you on a tour of various APIs and tools that you will need in order to develop various AR apps for iOS devices. In this course, you will start by installing Xcode 9 and then register on Apple’s developer account with all the essential setup. Then you will be introduced to APIs and tools so that you are all set to develop your 1st ARKit app. You will start by creating a small app where you get a 3D model on screen and learn the basics of setting-up and using ARKit. In this app you will learn to use ARKit to set up, configure, add, and remove objects from ARSCNView. Then you will continue to explore other ARKit features by developing a 3D-shape App by focusing primarily on 3D interaction and UI Controls in AR using gesture recognizers. Lastly, we will create an exciting AR Shooter Game App where you will learn to set up your game, adjust scene lighting and targets, destroy your targets, and design different levels. In the last section, you will learn to build a small demo project by using Metal and Unity. By the end of this video course, you will have learned various APIs essential for developing games and will have easily developed 3 practical AR apps that you can further optimize with the Metal API and that you can integrate with the third-party tools such as Unity."--Resource description page.

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Linked Data


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<http:\/\/experiment.worldcat.org\/entity\/work\/data\/9045506949#Person\/changoo_felix<\/a>> # Felix Changoo<\/span>\n\u00A0\u00A0\u00A0\u00A0a \nschema:Person<\/a> ;\u00A0\u00A0\u00A0\nschema:familyName<\/a> \"Changoo<\/span>\" ;\u00A0\u00A0\u00A0\nschema:givenName<\/a> \"Felix<\/span>\" ;\u00A0\u00A0\u00A0\nschema:name<\/a> \"Felix Changoo<\/span>\" ;\u00A0\u00A0\u00A0\u00A0.\n\n\n<\/div>\n
<http:\/\/experiment.worldcat.org\/entity\/work\/data\/9045506949#Topic\/application_software_development<\/a>> # Application software--Development<\/span>\n\u00A0\u00A0\u00A0\u00A0a \nschema:Intangible<\/a> ;\u00A0\u00A0\u00A0\nschema:name<\/a> \"Application software--Development<\/span>\"@en<\/a> ;\u00A0\u00A0\u00A0\u00A0.\n\n\n<\/div>\n
<http:\/\/experiment.worldcat.org\/entity\/work\/data\/9045506949#Topic\/augmented_reality<\/a>> # Augmented reality<\/span>\n\u00A0\u00A0\u00A0\u00A0a \nschema:Intangible<\/a> ;\u00A0\u00A0\u00A0\nschema:name<\/a> \"Augmented reality<\/span>\"@en<\/a> ;\u00A0\u00A0\u00A0\u00A0.\n\n\n<\/div>\n
<http:\/\/experiment.worldcat.org\/entity\/work\/data\/9045506949#Topic\/mobile_computing<\/a>> # Mobile computing<\/span>\n\u00A0\u00A0\u00A0\u00A0a \nschema:Intangible<\/a> ;\u00A0\u00A0\u00A0\nschema:name<\/a> \"Mobile computing<\/span>\"@en<\/a> ;\u00A0\u00A0\u00A0\u00A0.\n\n\n<\/div>\n