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Learning in a digital world : perspective on interactive technologies for formal and informal education

Author: Paloma Díaz, (College teacher); Andri Ioannou; Kaushal Kumar Bhagat; J Michael Spector
Publisher: Singapore : Springer, [2019] ©2019
Series: Smart computing and intelligence
Edition/Format:   Print book : EnglishView all editions and formats
Summary:
This book aims at guiding the educators from a variety of available technologies to support learning and teaching by discussing the learning benefits and the challenges that interactive technology imposes. This guidance is based on practical experiences gathered through developing and integrating them into varied educational settings. It compiles experiences gained with various interactive technologies, offering a  Read more...
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Document Type: Book
All Authors / Contributors: Paloma Díaz, (College teacher); Andri Ioannou; Kaushal Kumar Bhagat; J Michael Spector
ISBN: 9789811382642 9811382646
OCLC Number: 1099337442
Description: xviii, 339 pages : illustrations ; 25 cm
Contents: Learning in a digital world : an introduction --
Prompting deep learning with interactive technologies : theoretical perspectives in designing interactive learning resources and environments --
Creating dialectics to learn : infrastructures, practices, and challenges --
Supporting learning in educational games : promises and challenges --
The necessary nine : design principles for embodied VR and active STEM education --
A broad view of wearables as learning technologies : current and emerging applications --
Promoting online learning community with identity transparency --
Embodied learning in a digital world : a systematic review of empirical research in K-12 education --
Review of augmented reality in education : situated learning with digital and non-digital resources --
Virtual reality environments (VREs) for training and learning --
MaroonVR : an interactive and immersive virtual reality physics laboratory --
Designing learning activities using different augmented reality applications for different learning subjects for elementary students --
Teaching technology design : practicing teachers designing serious educational games --
Student and teacher's perceptions toward the In-game Card as Educational Reward (ICER) Moodle plugin --
The GlobalEd 2 Project : interdisciplinary simulations promoting students' socio-scientific literacy --
Design a collaborative visualization-based learning system for problem-solving to transform the classroom ecosystem.
Series Title: Smart computing and intelligence
Responsibility: editors, Paloma Díaz, Andri Ioannou, Kaushal Kumar Bhagat, J. Michael Spector.

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This book aims at guiding the educators from a variety of available technologies to support learning and teaching by discussing the learning benefits and the challenges that interactive technology  Read more...

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