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Learning Python by Building Games : a Beginner's Guide to Python Programming and Game Development.

Author: Sachin Kafle
Publisher: Birmingham : Packt Publishing, Limited, 2019.
Edition/Format:   eBook : Document : EnglishView all editions and formats
Summary:
The book, starting from introduction to Python, is a fun-filled guide to learning the concepts of Game programming using Python modules and libraries. By building fully-playable games with increasing complexity, you will understand core programming paradigms like OOP, algorithms, data structure, among others.
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Genre/Form: Electronic books
Additional Physical Format: Print version:
Kafle, Sachin.
Learning Python by Building Games : A Beginner's Guide to Python Programming and Game Development.
Birmingham : Packt Publishing, Limited, ©2019
Material Type: Document, Internet resource
Document Type: Internet Resource, Computer File
All Authors / Contributors: Sachin Kafle
ISBN: 9781789809688 1789809681
OCLC Number: 1124607107
Description: 1 online resource (496 pages)
Contents: Table of ContentsGetting to know Python: Setup Python, Setup Python EditorMake Your First Game By Learning Fundamentals of PythonFlow Control: Build Decision Maker For Your GameData Structures and Methods: Refine Your Game with the Taste of AILearn Curses By Building Snake GameLearn Object Oriented Programming Modifying Snake GameList Comprehensions and PropertiesTurtle Class-Drawing to the ScreenData Model ImplementationUpgrade Snake Game with TurtleOutdo Turtle: Snake Game UI with PygameLearn Character Animation, Collision and Movement By Building Flappy Bird GameCoding Tetris Game with Pygame and Python EssentialsGetting to Know PyopenGLGetting to Know Pymunk Building Angry Bird GameLearn Game AI Building a Bot to Play Our Snake Game

Abstract:

The book, starting from introduction to Python, is a fun-filled guide to learning the concepts of Game programming using Python modules and libraries. By building fully-playable games with increasing  Read more...

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