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Leveraging multi-CDN at Riot Games

Author: Ray Panahon; Kristopher Beevers
Publisher: [Place of publication not identified] : O'Reilly Media, 2017.
Edition/Format:   eVideo : Clipart/images/graphics : English
Summary:
"Multi-CDN environments are on the rise. Brands like eBay, Twitter, and ESPN have adopted this strategy, and for good reason. Multi-CDNs enable high-traffic sites and applications to improve performance and increase service reliability with relatively low operational overhead. Kristopher Beevers and Ray Panahon address key challenges in understanding when a multi-CDN environment makes sense, how to implement it, and  Read more...
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Details

Material Type: Clipart/images/graphics, Internet resource, Videorecording
Document Type: Internet Resource, Computer File, Visual material
All Authors / Contributors: Ray Panahon; Kristopher Beevers
OCLC Number: 1017738644
Notes: Title from resource description page (viewed December 19, 2017).
Performer(s): Presenter, Ray Panahon and Kristopher Beevers.
Description: 1 online resource (1 streaming video file (47 min., 39 sec.)) : digital, sound, color
Responsibility: Ray Panahon, Kristopher Beevers.

Abstract:

"Multi-CDN environments are on the rise. Brands like eBay, Twitter, and ESPN have adopted this strategy, and for good reason. Multi-CDNs enable high-traffic sites and applications to improve performance and increase service reliability with relatively low operational overhead. Kristopher Beevers and Ray Panahon address key challenges in understanding when a multi-CDN environment makes sense, how to implement it, and what techniques are available before diving into Riot Games’s architecture to explore how a multi-CDN strategy helped optimize traffic delivery and user experience for its customers and discussing some of the challenges faced along the way. Kristopher and Ray also review the infrastructure considerations and complementary technologies needed to meet multi-CDN objectives."--Resource description page.

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