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Making things see : 3D vision with Kinect, Processing, Arduino, and MakerBot Preview this item
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Making things see : 3D vision with Kinect, Processing, Arduino, and MakerBot

Author: Greg Borenstein; Andrew Odewahn; Brian Jepson
Publisher: Sebastopol, CA : O'Reilly : [Make:Books], 2012, ©2012.
Series: Make., Books.
Edition/Format:   Print book : English : 1st edView all editions and formats
A guide to creating computer applications using Microsoft Kinect features instructions on using the device with different operating systems, using 3D scanning technology, and building robot arms, all using open source programming language.

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Material Type: Internet resource
Document Type: Book, Internet Resource
All Authors / Contributors: Greg Borenstein; Andrew Odewahn; Brian Jepson
ISBN: 9781449307073 1449307078 9781449327798 1449327796
OCLC Number: 755698564
Notes: "Make: Books; Make:"--Cover.
Description: xviii, 416 pages : color illustrations ; 25 cm.
Contents: Preface --
1. What is the Kinect? --
2. Working with the depth image --
3. Working with point clouds --
4. Working with the skeleton data --
5. Scanning for fabrication --
6. Using the Kinect for robotics --
7. Conclusion: what's next? --
A. Appendix. Index.
Series Title: Make., Books.
Responsibility: Greg Borenstein ; [editors: Andrew Odewahn, Brian Jepson ; illustrator: Rebecca Demarest].
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Welcome to the Vision Revolution. With Microsoft's Kinect leading the way, you can now use 3D computer vision technology to build digital three-dimensional models of people and objects that you can  Read more...


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