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Metal programming guide : tutorial and reference via Swift

Author: Janie Clayton
Publisher: Boston : Addison-Wesley, 2018.
Edition/Format:   eBook : Document : EnglishView all editions and formats
Summary:
Master Metal: The Next-Generation Graphics and GPU Programming Platform for Apple Developers Metal enables Apple developers to maximize performance in demanding tasks like 3D graphics, games, scientific programming, visualization, and GPU-accelerated machine learning. Metal® Programming Guide is the authoritative, practical guide to Metal for all iOS programmers who are interested in graphics programming but don't  Read more...
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Genre/Form: Electronic books
Additional Physical Format: Print version:
Clayton, Janie.
Metal programming guide : tutorial and reference via Swift.
Boston, Massachusetts : Addison-Wesley, 2017
Material Type: Document, Internet resource
Document Type: Internet Resource, Computer File
All Authors / Contributors: Janie Clayton
ISBN: 0134668987 9780134668987 9780134668963 0134668960 0134668944 9780134668949
OCLC Number: 1013720845
Notes: Includes index.
Description: 1 online resource
Contents: PART I: Metal basics --
What is metal? --
Overview of rendering and raster graphics --
Your first metal application (hello, triangle!) --
PART II: Rendering and graphics --
Essential mathematics for graphics --
Introduction to shaders --
Metal resources and memory management --
Libraries, functions, and pipeline states --
2D drawing --
Introduction to 3D drawing --
Advanced 3D drawing --
Interfacing with model I/O) --
Texturing and sampling --
Multipass rendering techniques --
Geometry unleashed: tessellation in metal --
PART III: Data parallel programming --
The metal compute pipeline --
Image processing in metal --
Machine vision --
Metal performance shaders framework --
Neural network concepts --
Convolutional neural networks --
Index.
Other Titles: Tutorial and reference via Swift
Responsibility: Janie Clayton.

Abstract:

Master Metal: The Next-Generation Graphics and GPU Programming Platform for Apple Developers Metal enables Apple developers to maximize performance in demanding tasks like 3D graphics, games, scientific programming, visualization, and GPU-accelerated machine learning. Metal® Programming Guide is the authoritative, practical guide to Metal for all iOS programmers who are interested in graphics programming but don't know where to start. Pioneering Apple developer Janie Clayton covers everything from basic draw calls to advanced parallel computing, combining easy-to-understand conceptual explanations with well-tested Swift 4/Xcode 9 sample code (available for download at GitHub). Clayton introduces the essential Metal, graphics, and math concepts every graphics programmer needs to know. She also discusses key graphics-specific libraries, concepts, and Metal Classes, presenting techniques and examples you'll find valuable for both graphics and data processing. Clayton also provides coverage of the Metal Compute Pipeline, demonstrating practical GPU programming applications ranging from image processing to neural networking. Quickly get a basic Metal project running Work with Metal resources and memory management Learn how shaders are compiled and accessed by the CPU Program both 2D and 3D graphics with Metal Import 3D models and assets from Blender, Maya, and other programs Apply imported textures to model objects Use multipass rendering to efficiently implement computationally expensive techniques Leverage tessellation to reduce mesh detail Use the GPU for a wide spectrum of general-purpose computing applications Get started with the Metal Performance Shaders Framework Register your product at informit.com/register for convenient access to downloads, updates, and/or corrections as they become available.

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