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Pervasive games theory and design

Author: Markus Montola; Annika Wærn; Jaakko Stenros; International Game Developers Association
Publisher: Burlington, Mass Morgan Kaufmann Publishers ©2009
Edition/Format:   Computer file : EnglishView all editions and formats

Explores aspects of pervasive games that concern game designers: what makes these games compelling, what makes them possible and how they are made. This book covers everything from theory and design  Read more...


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Material Type: Internet resource
Document Type: Internet Resource, Computer File
All Authors / Contributors: Markus Montola; Annika Wærn; Jaakko Stenros; International Game Developers Association
ISBN: 0123748534 9780123748539 9780080889795 0080889794
OCLC Number: 837922698
Notes: "International Game Developers Association"--Cover
Description: Online-Ressource (xxiii, 312 p) ill
Contents: TheoryCase A: Killer: The Game of AssassinationMarkus Montola and Jaakko StenrosGames and Pervasive GamesMarkus MontolaCase B: The Beast Markus Montola and Jaakko StenrosPervasive Game Genres Jaakko Stenros and Markus MontolaCase C: Shelby Logan's RunJoe BelfioreHistorical Influences on Pervasive GamesJaakko Stenros and Markus MontolaDesignCase D: BotFighters Olli SotamaaDesigning Spatial ExpansionMarkus Montola, Jaakko Stenros and Annika WaernCase E: Mystery on Fifth Avenue Eric CloughDesigning Temporal ExpansionJaakko Stenros, Markus Montola and Staffan Bj oe rkCase F: MomentumJaakko Stenros and Markus MontolaDesigning Social ExpansionMarkus Montola, Jaakko Stenros and Annika WaernCase G: PacManhattan Frank LantzPervasive Game Design StrategiesJaakko Stenros, Markus Montola and Annika WaernCase H: Epidemic Menace Jaakko Stenros and Markus MontolaInformation Technology in Pervasive GamesAnnika WaernCase I: InsectopiaJohan PeitzDesigning Pervasive Games for Mobile PhonesJussi Holopainen and Annika WaernSocietyCase J: Vem Grater Markus Montola and Annika WaernThe Ethics of Pervasive GamingJaakko Stenros, Markus Montola and Annika WaernCase K: REXplorerRafael "Tico" Ballagas and Steffen P. WalzMarketing the Category of Pervasive Games Mattias Svahn and Fredrik LangeCase L: Uncle Roy All Around You Matt AdamsArt and Politics of Pervasive Games Matt Adams, Martin Ericsson and Frank LantzThe Amazing Race Markus Montola and Jaakko StenrosPervasive Games in Media CultureJaakko Stenros, Markus Montola, and Frans Mayra
Responsibility: Markus Montola, Jaakko Stenros, and Annika Waern


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"This book is the definitive guide to the past, present, and future of stories and games that jump out of their cages and into your real life. Whether it's characters that call you on the phone or Read more...

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