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Playing with sound : a theory of interacting with sound and music in video games

Author: Karen Collins
Publisher: Cambridge, Massachusetts : The MIT Press, [2013]
Edition/Format:   eBook : Document : EnglishView all editions and formats
Summary:
"In Playing with Sound, Karen Collins examines video game sound from the player's perspective. She explores the many ways that players interact with a game's sonic aspects, ambient sound, dialogue, and interface sounds -- both within and outside of the game. She investigates the ways that meaning is found, embodied, created, evoked, hacked, remixed, negotiated, and renegotiated by players in the space of interactive  Read more...
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Genre/Form: Electronic books
Additional Physical Format: Print version:
(DLC) 2012025349
Material Type: Document, Internet resource
Document Type: Internet Resource, Computer File
All Authors / Contributors: Karen Collins
ISBN: 0262312298 9780262312295
OCLC Number: 824734256
Description: 1 online resource (xii, 185 pages) : illustrations
Contents: Introduction --
Interacting with sound: a theory of action, image, and sound --
Being in the game: a sonic approach --
Sound at the borders: enacting game sound --
Embodying game sound in performance: the real and the virtual --
The second life of game sound: playing with the game --
Conclusions.
Responsibility: Karen Collins.

Abstract:

An examination of the player's experience of sound in video games and the many ways that players interact with the sonic elements in games.  Read more...

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"Karen Collins's Playing with Sound: A Theory of Interacting with Sound and Music in Video Games is a comprehensive and compelling look at players' use of sound in video games, which examines the Read more...

 
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