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The RenderMan companion : a programmer's guide to realistic computer graphics

Author: Steve Upstill
Publisher: Reading, Mass. : Addison-Wesley, ©1990.
Edition/Format:   Print book : EnglishView all editions and formats
Summary:

This important book is designed as a tutorial for graphics programmers and provides a strong introduction to using RenderManTM, software developed by Pixar, the computer graphics division of  Read more...

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Material Type: Internet resource
Document Type: Book, Internet Resource
All Authors / Contributors: Steve Upstill
ISBN: 0201508680 9780201508680
OCLC Number: 19741379
Description: xix, 475 pages, [16] pages of plates : illustrations (some color) ; 24 cm
Contents: 1. The Image-Rendering World. 2. Getting Started. 3. The Structure of a RenderMan Program. 4. Primitive Surfaces I: Quadratic Surfaces. 5. Primitive Surfaces II: Polygons. 6. Primitive Surfaces III: Parametric Surfaces 7. Geometric Transformations and Hierarchical Modeling Viewing I: The Digital Camera. 8. Viewing II: A Model of the Rendering Process. 9. Procedural Models and Level of Detail. 10. Lighting and Shading. 11. Surface Mapping. 12. The RenderMan Shading Language I: Introduction. 13. The RenderMan Shading Language II: Description. 14. The RenderMan Shading Language III: Tools. 15. A Gallery of Shaders. Appendixes. 0201508680T04062001
Responsibility: Steve Upstill.

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