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Sid Meier's memoir! : a life in computer games

Author: Sid Meier; Jennifer Noonan
Publisher: New York, NY W. W. Norton et Company, Inc. [2020] © 2020
Edition/Format:   Print book : English : First editionView all editions and formats
Summary:
"The life and career of the legendary developer celebrated as the "godfather of computer gaming," and creator of Civilization. Over his four-decade career, Sid Meier has produced some of the world's most popular video games, including Sid Meier's Civilization, which has sold more than 51 million units worldwide and accumulated more than one billion hours of play. Sid Meier's Memoir! is the story of an obsessive  Read more...
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Genre/Form: Biografie
Document Type: Book
All Authors / Contributors: Sid Meier; Jennifer Noonan
ISBN: 9781324005872 1324005874
OCLC Number: 1224008877
Notes: Includes index.
"By the creator of Civilization!" -- title page.
Description: viii, 286 Seiten : Illustrationen, Portraits ; 24 cm
Responsibility: Sid Meier ; written with Jennifer Lee Noonan.

Abstract:

"The life and career of the legendary developer celebrated as the "godfather of computer gaming," and creator of Civilization. Over his four-decade career, Sid Meier has produced some of the world's most popular video games, including Sid Meier's Civilization, which has sold more than 51 million units worldwide and accumulated more than one billion hours of play. Sid Meier's Memoir! is the story of an obsessive young computer enthusiast who helped launch a multibillion-dollar industry. Writing with warmth and ironic humor, Meier describes the genesis of his influential studio, MicroProse, founded in 1982 after a trip to a Las Vegas arcade, and recounts the development of landmark games, from vintage classics like Pirates! and Railroad Tycoon, to Civilization and beyond. Articulating his philosophy that a video game should be "a series of interesting decisions," Meier also shares his perspective on the history of the industry, the psychology of gamers, and fascinating insights into the creative process, including his rules of good game design"--.

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