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Time travel in popular media : essays on film, television, literature and video games

Author: Matthew Jones; Joan Ormrod
Publisher: Jefferson, N.C. : McFarland & Company, Inc., Publishers, 2015.
Edition/Format:   Print book : EnglishView all editions and formats
Summary:
"In recent years numerous films, television series, comic books, graphic novels and video games have featured time travel narratives, with characters jumping backward, forward and laterally through time. No rules govern time travel in these stories. The fluid forms of imagined time travel have fascinated audiences and prompted debate since at least the 19th century"--
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Details

Document Type: Book
All Authors / Contributors: Matthew Jones; Joan Ormrod
ISBN: 9780786478071 0786478071
OCLC Number: 898167598
Language Note: Text in English.
Description: ix, 325 pages : illustrations ; 23 cm
Contents: Introduction: contexts and concepts of time in the mass media / Matthew Jones and Joan Ormrod --
Philosophy and theory. Contemporary philosophy / Nikk Effingham --
Time travel and temporal paradox: Deleuze, the "time-image" and Russian ark / David Deamer --
"I flung myself into futurity": H.G. Wells's Deleuzian time machine / Michael Starr --
To boldly go where no man has gone before: complexity science and the Star trek reboot / Matthew Kimberley and Jason N. Dittmer --
Control dramas and play time: tales of redemption and the temporal fantasist / Jacqueline Furby --
Culture and history. Experiments in time: the silent films of Cecil B. DeMille / David Blanke --
A spasso nella commedia: temporal journeying through the transitional landscape of Italian film comedy of the 1980s and 1990s / Giacomo Boitani --
Remembering the past for the future: the function of museums in science fiction time travel narratives / Dolly Jørgensen --
Narrative and media forms. "Harmonious synchronicity" and eternal darkness: temporal displacement in video games / Paul Booth --
"I belong to the future": timeslip drama as history production in The Georgian house and A traveler in time / Victoria Byard --
"Who knows about the future? perhaps only the dead": configuring the trans-temporal timespan of Planet of the apes as a transmedia saga / Matthew Freeman --
Tropes, narratives and generic cycles. Time travel and the "afterlife" of the western / Pete Falconer --
Temporal prosthetics and beautiful pain: loss, memory and nostalgia in Somewhere in time, The butterfly effect and Safety not guaranteed / Travis l. Martin and Owen R. Horton --
Try again: the time loop as a mystery-solving process in Save the date and Source code / Victor Navarro-Remesal and Shaila Garcøa-Cataløn --
A stitch in time: film costume as a narrative tool beyond time linearity / Elena Trencheva and Sofia Pantouvaki --
Case studies. "Downwards is the only way forwards: dream space, parallel time and selfhood in Inception / Charles Burnetts --
"A world without history": fate, fantasy and temporal fractures in The X-files / Eleanor Dobson and Rosalind Fursland --
The therapeutic value of fantasy revealed through the colors of Pleasantville / Elissa Nelson --
Woody Allen's (post)modern nostalgia games: the critical rhetoric of cinema as time machine / Dario llinares.
Responsibility: edited by Matthew Jones and Joan Ormrod.

Abstract:

Something has happened to time. In recent years the media have produced numerous films, television series, comic books, graphic novels and videogames that bend, shatter and rebuild the clock. What  Read more...

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