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Ultimate Godot game developer projects

Author: Chris Bradfield; David W Parker
Publisher: [Place of publication not identified] : Packt Publishing, 2019.
Edition/Format:   eVideo : Clipart/images/graphics : English
Summary:
"This course covers the entire spectrum of game development from the absolute basics to sophisticated game physics, animation, and other techniques. While building these games, you will learn various concepts, such as how the Godot editor works, how to structure a project, and what are kinematic bodies. Whether it is working with vectors and coordinate systems or it is building a dynamic, scalable UI, this course  Read more...
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Details

Material Type: Clipart/images/graphics, Internet resource, Videorecording
Document Type: Internet Resource, Computer File, Visual material
All Authors / Contributors: Chris Bradfield; David W Parker
OCLC Number: 1100643393
Notes: Title from resource description page (Safari, viewed May 8, 2019).
Performer(s): Presenters, Chris Bradfield, David W. Parker.
Description: 1 online resource (1 streaming video file (6 hr., 8 min., 28 sec.)) : digital, sound, color
Other Titles: Ultimate Godot game developer projects :
Responsibility: Chris Bradfield, David W. Parker.

Abstract:

"This course covers the entire spectrum of game development from the absolute basics to sophisticated game physics, animation, and other techniques. While building these games, you will learn various concepts, such as how the Godot editor works, how to structure a project, and what are kinematic bodies. Whether it is working with vectors and coordinate systems or it is building a dynamic, scalable UI, this course teaches you everything to get you started with the Godot game engine and editor. By the end of this course, you will have learned how Godot works and discovered important game development techniques that you can apply to your projects."--Resource description page.

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Primary Entity

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