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Understanding game application development : with Xamarin.Forms and ASP.NET

Author: Vincent Maverick S Durano
Publisher: [New York, New York] : Apress, New York, NY : Distributed by Springer Science+Business Media New York [2019] ©2019
Edition/Format:   eBook : Document : EnglishView all editions and formats
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Genre/Form: Electronic books
Material Type: Document, Internet resource
Document Type: Internet Resource, Computer File
All Authors / Contributors: Vincent Maverick S Durano
ISBN: 9781484242643 1484242645
OCLC Number: 1085513892
Description: 1 online resource (1 volume) : illustrations
Contents: Chapter 1: Introduction Chapter Goal: An overview of the book and topics to be covered including tools and framework installation guide. No of pages 15 Sub -Topics 1. Background 2. What is a Working Memory? 3. What You Will Lean 4. Development Tools Download Resource 5. Installation Guide 6. Prerequisites 7. Five Players, One Goal Chapter 2: Getting Started Chapter Goal: To present game objective, application flow, preparing the workspace and database setup. No of pages: 20 Sub --
Topics 1. Game Objective 2. Application Flow 3. Creating the Workspace 4. The Required NuGet Packages 5. Setting Up a New Database Chapter 3: Configure Data Access and API Endpoints Chapter Goal: To configure data access for handling CRUD operations and as well as defining the necessary API endpoints. No of pages : 15 Sub --
Topics: 1. Integrating Entity Framework 2. Setting Up a Data Access 3. Implementing CRUD operations 4. The Web API Endpoints 5. Enabling CORS Chapter 4: Building the Mobile Application with Xamarin.Forms Chapter Goal: To build a mobile that allow users to register and login into the app. To implement a simple game to test how sharp their memory is and to be able to sync their highest scores/level in real-time in the database. No of pages: 30 Sub --
Topics: 1. Creating the Mobile App Project 2. Implementing Platform Specific Services for iOS and Android 3. Setting Permissions Chapter 5: Deployment and Installation Chapter Goal: Deploy and install the mobile app in real device. No of pages: 10 Sub --
Topics: 1. Android 2. iOS 3. Output Chapter 6: Building a Real-time Leaderboard Chapter Goal: To provide a website that displays user rankings in real-time using ASP.NET MVC and SignalR. No of pages: 15 Sub --
Topics: 1. What is ASP.NET MVC? 2. What is ASP.NET SignalR? 3. Integrating ASP.NET SignalR 4. Adding a Middleware 5. Adding a Hub 6. Adding an MVC Controller 7. Adding a View 8. Output Chapter 7: Pushing Your Code to GitHubChapter Goal: To provide summary of what was learned from all the chapters, source code and other resource references. No of pages: 13 Sub --
Topics: 1. Github Repository and Source Code2. References.
Responsibility: Vincent Maverick S. Durano.

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