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Videogames and art

Author: Andy Clarke, (Writer on video games in art); Grethe Mitchell
Publisher: Bristol, UK ; Chicago : Intellect, 2007.
Edition/Format:   eBook : Document : EnglishView all editions and formats
Summary:
Videogame art is developing as an area of burgeoning interest, departing from embryonic roots into a flourishing division of scholarly study. The collection provides both an overview of the field, positioning it within a social and commercial context with reference to other forms of digital and pictorial art, and to the mainstream videogames industry.
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Genre/Form: Electronic book
Electronic books
Additional Physical Format: Print version:
Videogames and art.
Bristol, UK ; Chicago : Intellect, 2007
Material Type: Document, Internet resource
Document Type: Internet Resource, Computer File
All Authors / Contributors: Andy Clarke, (Writer on video games in art); Grethe Mitchell
ISBN: 9781841509549 184150954X 9781783201310 1783201312
OCLC Number: 123444289
Reproduction Notes: Electronic reproduction. [Place of publication not identified] : HathiTrust Digital Library, 2010. MiAaHDL
Description: 1 online resource (283 pages) : illustrations
Details: Master and use copy. Digital master created according to Benchmark for Faithful Digital Reproductions of Monographs and Serials, Version 1. Digital Library Federation, December 2002.
Contents: section 1. Overviews --
Section 2. Artists on art --
Section 3. Games and other art forms.
Responsibility: edited by Andy Clarke and Grethe Mitchell.

Abstract:

A collection providing both an overview of the field of Videogame art, positioning it within a social and commercial context with reference to other forms of digital and pictorial art, and to the  Read more...

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"There is much to consider in the essay and artist interviews collected in Videogames and Art. The authors seek to justify videogames as art, rather than assuming this." - Anna Bentkowska-Kafel, The Read more...

 
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