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Visual design concepts for mobile games

Author: Christopher Carman
Publisher: Boca Raton : Taylor & Francis, a CRC title, part of the Taylor & Francis imprint, a member of the Taylor & Francis Group, the academic division of T&F Informa, plc, [2018]
Edition/Format:   eBook : Document : EnglishView all editions and formats
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Genre/Form: Electronic books
Additional Physical Format: Print version:
Carman, Christopher.
Visual design concepts for mobile games.
Boca Raton : Taylor & Francis, a CRC title, part of the Taylor & Francis imprint, a member of the Taylor & Francis Group, the academic division of T&F Informa, plc, [2018]
(DLC) 2017034803
(OCoLC)1008771659
Material Type: Document, Internet resource
Document Type: Internet Resource, Computer File
All Authors / Contributors: Christopher Carman
ISBN: 9781315751382 1315751380
OCLC Number: 1023861821
Description: 1 online resource.
Contents: Chapter objectives --
Vector tools --
Isometric game board project introduction --
2D the pitch --
Visual hierarchy --
Character design (part 1) --
Character design (part 2) --
Multi-state assets and global lighting --
The big-buildable --
Prop design (cont.) --
Art team roles and collaboration --
3D production pipeline/marketing art --
User interface/user experience --
Portfolio tips and parting words.
Responsibility: Christopher Carman.

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